Topic: Bounds for a texture overlay ?
Hello, I am trying to display an texture overlay over a specific region of an OLMap using the TilesetOverlayExample.cs, but I don’t understand how I can set the bounds so that it matches the map, as this is not a "fullworld" overlay.
I found in this topic https://forum.infinity-code.com/viewtop … 6419#p6419 a script that contains bounds for lat and lng, but it seems that it doesn’t work (TilesetOverlayExample2.cs)
Maybe I am wrong somewhere ?
Best regards, Philippe