Topic: RWT limitation ?
I have a VR app (working on Oculus Quest) with hundreds of point of interest on a RWT 40x40km wide.
So far, it works fine.
But I will have to extend the size of the map, and probably increase it again in a near futur, thus adding many new POI, with virtually no limit.
My concern is that there will be, sooner or later, a "technical" limit : a too large terrain, too many points on the map, even more in VR where the amount of memory is limited.
I am afraid that disabling the points (or the terrains) that are far from the player won’t solve the problem, am I right ?
Which would be the best solution ? Managing several terrains ? Removing far points, then spawning them back when I get closer ?
Any idea or suggestion welcome !