Topic: EasyRoads3D v3 not generated
Hi,
I'm trying to generate roads through Real world Terrain v. 4.3.0.1 with EasyRoadss3D v3 but it doesn't work.
A road network is created in the Hierarchy but no roads are placed in the world, just one road object without any mesh at 0,0,0, and I get this error message:
Object reference not set to an instance of an object
at EasyRoads3Dv3.ERRoad.Refresh () [0x00001] in <69cf1a9e593e4f2ca7976a517a06d72c>:0
at EasyRoads3Dv3.ERRoad.SetWidth (System.Single width) [0x0001e] in <69cf1a9e593e4f2ca7976a517a06d72c>:0
at EasyRoads3Dv3.ERRoadNetwork.CreateRoad (System.String roadName, EasyRoads3Dv3.ERRoadType roadType, UnityEngine.Vector3[] markers) [0x0002a] in <69cf1a9e593e4f2ca7976a517a06d72c>:0
at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainRoadGenerator.CreateEasyRoads () [0x000d5] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainRoadGenerator.cs:235
at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainRoadGenerator.Generate (InfinityCode.RealWorldTerrain.RealWorldTerrainContainer container) [0x00597] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainRoadGenerator.cs:467
at InfinityCode.RealWorldTerrain.Phases.RealWorldTerrainGenerateRoadsPhase.Enter () [0x00001] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Phases\RealWorldTerrainGenerateRoadsPhase.cs:18
at InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow.Update () [0x00011] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Windows\RealWorldTerrainWindow.cs:433
UnityEngine.Debug:LogError(Object)
InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow:Update() (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Windows/RealWorldTerrainWindow.cs:437)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()