Topic: Tileset Map Is Upside Down In Scene
I noticed that the tileset map is flipped upside down at runtime. Is there a setting to change this to not be upside down? I'm asking mainly because I have a few scripts that work with unity world space coordinates and assume that a growing x/z-value is moving right/up on the map. With the flipped map however this is no longer working (I migrated from the mapbox unity-plugin to this asset).