Topic: Unsupported Texture Format(33)

Hello forum

We are using the most recent Infinity Code Online Maps plugin for unity ( and we just built for iOS and are getting this error "Unsupported TextureFormat(33) for GetPixel operations" The stack trace reports the following:
- UnityEngine.EventStstems.EventSystem: RaycastAll(PointerEventData List 1)
- OnlineMapsControlBase: IsCursorOnUIElement(Vector2)
- OnlineMapsControlBase3D: GetInteractiveElement(Vector2)

This error triggers hundreds of times while we take control of the players position on the map, by disabling location service while under user control.

Any ideas?

Re: Unsupported Texture Format(33)


This happens because some of your textures have TextureFormat.PVRTC_RGBA4.
To solve the problem, change the format of these textures to ARGB32, RGBA32, RGB24 or Alpha8.

P.S. Actually, it looks more like you found a bug in Unity Engine.
Try reporting this to Unity Issue Tracker.

Kind Regards,
Infinity Code Team.

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