Topic: Shadow on the border of the terrain + multiresolution
Hi Alex, 2 questions.
I have a stange issue, I hope you can help. I get on a 2x2 tiled map this shadow on the border of a tile. If I deactivate the terrains, and then reactivate them, the shadow disappears. But it appears again after a moment… If the light is turned of, the shadow remains. Please see attached image.
Before using RWT, I used another asset World composer, and there was an interesting feature : capture a 1st (central) terrain with a high resolution level, then other tiles around this terrain with a lower res, and other tiles even further with an even lower resolution… So if you are on the 1st terrain, and can’t leave it with colliders, you don’t notice that the surroundings are in lower resolution. If not clear, watch this video at 2mn : https://www.youtube.com/watch?time_cont … e=emb_logo
Is there a way to make this with RWT ?