Topic: Changing texture of 2d marker at runtime

So I saw someone ask this before. The answer they got was to turn off run render in thread and call map to redraw immediatly.

This I have done. and It does not update the image.

PinUtilities.PointDatas[index]._Pin.texture = PinUtilities.PointDatas[index]._ActiveIcon;
OnlineMaps.instance.RedrawImmediately();

Please advise. Maybe Im missing something.

Re: Changing texture of 2d marker at runtime

Hello.

You also need to use OnlineMapsMarker.Init.
Example:
http://infinity-code.com/atlas/online-m … ample.html

Kind Regards,
Infinity Code Team.

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