Topic: Changing texture of 2d marker at runtime
So I saw someone ask this before. The answer they got was to turn off run render in thread and call map to redraw immediatly.
This I have done. and It does not update the image.
PinUtilities.PointDatas[index]._Pin.texture = PinUtilities.PointDatas[index]._ActiveIcon;
OnlineMaps.instance.RedrawImmediately();
Please advise. Maybe Im missing something.