Topic: Map tiles are transparent
I am trying to get my map to show in unity using passthrough on a quest 2. The issue I am finding is that the map tiles are transparent and I can see through the tiles to the desk etc. I am also using the mapbox plugin to close off the sides and bottom. As you can see in the attached image the mapbox sides and bottom are opaque on one side only as well.
What setting do I need to toggle in order to ensure that the map tiles are opaque? I cannot seem to find anything in the GameObject settings.
Thanks in advance!