Topic: Prevent visible ending of map when tilting
When tilting the camera the edges of the tileset mesh become visible. E.g. the map-mesh basically ends visibly in empty space. I would love for it to just continue until the edge of the screen. Is there an easy way to prevent that? I see the Adjust to Screen script offers an option called "Use Max Side". I would need something like this but for tilt. Is anything like that already available?
If there's no dynamic way for that, what's the best way to just increase the size of the map mesh beforehand?
Thanks & regards,
P.S.: Although I'm posting quite a few tickets I definitely like the asset a lot. Good job. Heavy improvement over the mapbox plugin that I used before.