Topic: zoom on android - strange behaviour
Hello,
I ve setup the default openmap config for an app i m developing.
I m using a google map with a terrain type
the camera is centered on the tile
smouth zoom is true and the zoom mode is target
camera control is false
zoom in on double click is false
I have the online maps tileset controls since i ve switched to ugui.
The app works just fine when in the editor.
However when i m testing a build on an android device, when pinching to zoom :
the map will "zoom" the tile by moving the view 'to the top' of the map as long as i keep pinching... and the zoom will eventually update the zoom level and stabilize to the correct target position once i stop pinching.
So two annoying behaviors actually:
- why is it going to the top? do you have an explanation? a setting that could cause that.
- is there a way to force zoom level updates while still pinching...
In the editor, none of the above occurs and the app works just fine: the zoom is progressive, and the view is not 'going to the top' when zooming
One additional question.
- Changes between zoom levels are not so smooth i.e. the map redraws, causing the view to display white tiles for a brief time. I ve seen there seems to be a buffer system. Is it to deal with this effect? if yes what would be the proper example to check?
Many thanks
Emmanuel