Topic: LoadAsset<T>() fails on Mac
Hi,
It looks like LoadAsset<T>() at 156 OnlineMapsEditorUtils.cs needs a:
filename = filename.Replace('\\', '/');
Otherwise, on Mac, Maps gets stuck in an fatal exception loop where Maps tries to load assets for the helper window and LoadAsset() forms a path with mixed path chars (first half is '/' and second half is '\\' from what is passed in). Worse, it keeps looping. I suspect this affects your Mac sales.