Topic: Changing render texture
Hello, in my app I have many places where I want to display the map. They have also different sizes. Can I just create multiple RawImages and just change the render texture in the camera and map gameobjects?
Do I also have to change the "size in scene" in the tileset control? What does that even do? I can change it to 1x2px, move camera to the center of tileset and it looks still ok?
Can I have multiple Raw Image Touch forwarders?
Thanks for help