Topic: Setting alpha of map texture to 0 but not the marker

Hallo,
I was wondering if it is possible to just lower the alpha of the map textures but not of the marker and the the current position icon.
Without changing the alpha off every tile.

Thanks in advance

Re: Setting alpha of map texture to 0 but not the marker

Hi.

If you want to hide the map (but not the markers), the easiest way to do it is to get the hidden MeshRenderer component (it's still available via GetComponent) on the map GameObject, and disable it.

If you want to make the map semi-transparent, this can be done either by reducing the alpha of each tile or by writing a custom shader.

Kind Regards,
Infinity Code Team.

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