Topic: Error building webGL

Hello, when I try to build a very simple project for webGL, or even in your demo or fly scene, I get this error :

Assets\Infinity Code\Online maps\Scripts\Cache\OnlineMapsCache.File.cs(262,18): error CS0161: 'OnlineMapsCache.TryLoadFromFileCache(OnlineMapsTile)': not all code paths return a value

I know that WebGL doesn't support caching, but this error occurs even if the cache component is removed.

Is there anything that I can do ?

Best regards

Philippe

Re: Error building webGL

Hello.

Thanks for the bug report.
Problem fixed.
The new version has already been published.

Kind Regards,
Infinity Code Team.

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