1 (edited by DDQ 2021-07-14 14:40:28)

Topic: OnlineMapsMarkerBase.SetPosition only updates when dragging map


I am not completely sure if this is a bug but I almost assume. I want to position a 2D marker below cursor position:

    void TestSelector()
        OnlineMapsMarker newMarker = UIMarkerController.Create(new Vector2(0f, 0f), MarkerTexture);
        Selector = newMarker;

    void Update()
        if (Map.control.GetCoords() != null && Selector != null)
            Selector.SetPosition(Map.control.GetCoords().x, Map.control.GetCoords().y);

The code above does only position the marker as long as I press or hold the mouse button. If I move the cursor around without clicking, the marker doesnt change position.

Re: OnlineMapsMarkerBase.SetPosition only updates when dragging map


You need to call redrawing of the map after updating the marker position.
https://infinity-code.com/doxygen/onlin … 199d39b885

P.S. Store the result of GetCoords in a variable for later reuse.
This will help you avoid unnecessary performance degradation.

Kind Regards,
Infinity Code Team.

uContext is Editor PowerPack (more than 40 tools) that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features, corrects and improves the editor’s built-in behaviors. Click here to download uContext Basic for free.