Topic: Unity UI prevents scrolling the camera
Edit: Already found a solution!
In my project I've got some Unity UI elements like UI buttons. When starting a touch on such a button the map does not scroll. I know this is probably the required behaviour for many projects, but in my project I would actually like the camera to move regardless of whether the touch started on a button or on the map. Do you have any quick idea on how to make the map scroll but at the same time allow the button to work on click?
I implemented the IPointerDownHandler interface on the UI elements where I want the map to scroll and in the IPointerDownHandler method I invoked:
OnlineMapsControlBase.instance.isMapDrag = true;
That did the trick!