Topic: reverse buildings from map into unity 3D space or vice-versa
Hi all, I am currently looking at the "Buildings" scene in the Online map examples scene. It can help to create a 3D model on the map when the user zooms in to a certain selected range. I would like to ask for advice if it is possible to reverse these buildings into 3D world space, scaling their size into real building size, taking 1 unit of length in unity as 1 meter. Alternatively, I have a set of 400 - 1000 3D cubes in unity that are tag along with decimal latitude, longitude, and altitude values, will it be possible to plot them on the Map generated using infinity code? Just like the example scene, these image cubes are only shown when the user zoom into the particular GPS coordinates that these cubes are located.
Sorry, I am still clueless about how to achieve any of these functions and I don't have any code to show. Would greatly appreciate if anyone can give me some hint about how to achieve them or any suggestion are greatly welcomed.
Thanks in advance!!