Topic: Different quality areas
Hello!
I have a huge area (about 900km x 900km) devided into 30x30 tile meshes with 1024px textures. Now I want to regenerate central tile texture to 8192px, it's can be done easily, thanks to you. But after that, I want to regenerate all central tile's neighbours to 4096px textures. It can be done one by one. But maybe exists some way to put them in group and regenerate textures for whole group?