Topic: uPano and Oculus Quest

We've been having success with using uPano for WebGL content and very much like its simplicity but have been having problems getting it to work on our Oculus Quest.

I've tried using the Unity XR Interaction toolkit but have been unable to get its XR Ray Interactors to interact with Hotspots.

Do you have any advice for a beginner!?

Re: uPano and Oculus Quest


Unfortunately, I don’t know how to help you here.
We do not develop for AR / VR, and we do not have such devices.

Kind Regards,
Infinity Code Team.

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