Alex Vertax wrote:Unfortunately, I have no such knowledge about RTP.
Please see this in the RTP documentation.
Hi
I tried to get some more info from RTP source, no luck there.
I have another question, hope you can help me out :
When RTP adds the 4 colormaps to the RWT terrain, those colormaps are gray (in the layers tab).
I see (the L shortcut) that the first colormap is the one applied to the whole terrain (a big terrain, 5*3). The other tree gray layers are not applied to any area of the terrain .
I've changed the first of those gray layers to the albedo map (colored) of the texture and the difference was significant ! The texture looks much better and detailed.
Is that some part of the process ? the gray slots should be changed to the colored albedo maps? or do i miss something and the textures should look much crispier and detailed with the gray slots as they are?
Could it be there was some change in the integration interface since last RTP and RWT update?
Thanks