Topic: Junction between terrains of different resolutions
Hello,
I am currently creating an outdoor environment for an airplane simulator and I need to have France.
First, I made a generation of France (800x800km) in low resolution with tiles of 100x100km because the plane is 10 km above sea level.
Then, I generated a higher resolution terrain (100x100km) with 10x10km tiles for each airport I wanted to go to (for the moment Paris Toulouse and Lyon)
To finish I replace the tile of France with a terrain in high resolution.
Overall it looks good but the junction between these two terrains is not continuous. is there a way to fix that or a better approach to what i'm trying to accomplish.
Thank You !