Topic: Clunky heightmap terrain
I am stunned did not find anything in the forum about the heightmap clunky steps aspect. No one else has the minecrafted terrain like in the attached image?
In the image, enclosed, the RWT setting in case anyone can see any error causing the steps.
If it's something relative to the imported RAW bit settings, can it be changed to 16 bit greyscale?
If it's something relative to the maximum resolution of the data providers, is there a way to smooth the terrain?
Any help will be appreciated,