Topic: RWT Example Grand Canyon

I'm a big fan of your Unity assets having used online maps for our commercial app, now available on iTunes.  Yay.  Anyway I'm now getting into RWT and have 2 questions:

1.  Can you add the scene used for your Grand Canyon WebGL demo into the bundle?  Or let me know if it already is.  I want to use the WASD and QE script the same way you have it setup for Grand Canyon here: http://infinity-code.com/demos/real-wor … and-canyon

2.  All of my test RWT generated terrains come out with texture dimensions of 1024 x 256 or 1024 x 512.  Even the Grand Canyon settings/data you give don't result in 4096 x 4096 square.  Is there something I'm doing wrong, or how can I get square texture like 1024x1024?

Thanks.

Re: RWT Example Grand Canyon

I've solved #1 above with a script l found, however #2 is still a problem.

Re: RWT Example Grand Canyon

Hello.

A screenshot of the settings for the Grand Canyon demo is attached.

RWT gives you the texture size you specified.
Check the width and height of the texture that you specified in the texture generation settings.

Post's attachments

Attachment icon img1.png 61.25 kb, 83 downloads since 2020-04-03 

Kind Regards,
Infinity Code Team.

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