Topic: RWT Example Grand Canyon
I'm a big fan of your Unity assets having used online maps for our commercial app, now available on iTunes. Yay. Anyway I'm now getting into RWT and have 2 questions:
1. Can you add the scene used for your Grand Canyon WebGL demo into the bundle? Or let me know if it already is. I want to use the WASD and QE script the same way you have it setup for Grand Canyon here: http://infinity-code.com/demos/real-wor … and-canyon
2. All of my test RWT generated terrains come out with texture dimensions of 1024 x 256 or 1024 x 512. Even the Grand Canyon settings/data you give don't result in 4096 x 4096 square. Is there something I'm doing wrong, or how can I get square texture like 1024x1024?
Thanks.