yes .. i understand that ..
but this is a way with a tilemap
i am using a texture map
i try to change : public Canvas container; to public GameObject Container ;
and assign the map as the container the in Mouse Hover its give me that :
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.RectTransformUtility.ScreenPointToWorldPointInRectangle (UnityEngine.RectTransform rect, UnityEngine.Vector2 screenPoint, UnityEngine.Camera cam, UnityEngine.Vector3& worldPoint) (at C:/buildslave/unity/build/Modules/UI/ScriptBindings/RectTransformUtility.cs:23)
UnityEngine.RectTransformUtility.ScreenPointToLocalPointInRectangle (UnityEngine.RectTransform rect, UnityEngine.Vector2 screenPoint, UnityEngine.Camera cam, UnityEngine.Vector2& localPoint) (at C:/buildslave/unity/build/Modules/UI/ScriptBindings/RectTransformUtility.cs:37)
GuiToolTip.OnUpdateLate () (at Assets/Scripts/Gps_Script/GuiToolTip.cs:39)
OnlineMaps.Update () (at Assets/Infinity Code/Online maps/Scripts/OnlineMaps.cs:1366)