Topic: 3D Marker Clustering
I am looking to introduce clustering on my 3D markers. I am using the 3DMarkerManager to handle the 3D markers. I found this post from a couple of years ago which has a sample script for clustering...
Is this the best available solution for clustering in Online Maps? Is it still useable with the latest versions? If so, I a have attached it to my map GameObject and once the markers have been added I am calling Clustering3DMarkers.UpdatePositions();
I have attached a Group Prefab.
However, I am not getting any clustering behaviour happening, my markers are not visible and there are no errors in the console.
Any advice or input would be amazing.