Topic: Building scale when placing map in parent
In the v2 versions the buildings used to scale correctly when placing the map inside a scaled parent. In the latest v220.127.116.11 this seems to be broken.
Is it possible to make this work again? I tried a couple of changes in the onlinemaps code, which made it work for initially loaded buildings but not when changing position, zoom, or parent scale.
Either way, thanks!
Step to reproduce. Create an empy gameobject and set the scale (e.g. 0.1, 0.1, 0.1). Place the map instance with buildings inside and play.