Topic: Automated terrain generation
I'm trying to generate terrains on a build server, using Unity in batch mode. It seems everything (prefs, StartCapture, and son on) is managed by the RealWorldTerrainWindow class.
I tried to launch StartCapture from a command line. I had to comment every call to Repaint in order to avoid exceptions due to this method. And eventually I don't get any file in the RWT_Result folder.
Is there another way to generate terrains or is the RealWorldTerrainWindow class essential?