Topic: Google Maps Satellite (non-styled) tilted?
I created a very basic map using the Unity Editor Wizard and selected Google Maps as the provider. The map loaded fine, but looked "off" to me, so I loaded up Google Maps and went to the same location, and I discovered that in the Unity version, the map appeared to be tilted away from the camera, but in the web browser version the camera was looking straight down on the map.
I didn't see anything in the Unity Inspector to change the perspective/camera angle of the map--where in the code is this set?