1 (edited by Quidam 2018-01-04 02:51:51)

Topic: Volumetric Lines

I'm having an issue with a popular free asset, Volumetric Lines.

https://www.assetstore.unity3d.com/en/#!/content/29160

If you add this asset and OnlineMaps to a project, you can open the Tileset scene in the Examples, and if you drag in the VolumetricLine prefab, you can see the issue. It's like the line is being blocked by the map, but the map is behind it. Here is an image that gives you an idea, where I've also added a cylinder. Both the cylinder and the volumetric line are above the map, but when the camera is shifted so that they overlap, the map takes precedence.

Any idea what's up?

Post's attachments

Attachment icon volumetric lines bug 1.JPG 132.14 kb, 237 downloads since 2018-01-04 

Re: Volumetric Lines

Hello.

Just specify another tileset shader, for example Tileset Cutout shader or Mobile/Diffuse shader.
Online Maps Tileset Control / Materials & Shaders / Tileset Shader.

Kind Regards,
Infinity Code Team.

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Re: Volumetric Lines

Thanks! Tileset Cutout didn't fix it, but Mobile/Diffuse did the trick.