Unfortunately, RWT does not have the ability to automatically generate these textures.
So you need to open the terrain texture in the graphics editor, and create the compose splats manually.
There is a way to greatly simplify this work:
Open Real World Terrain Container / RWT / Regenerate Textures.
Select Provider - Custom.
The texture size is 1024x1024 or less.
URL:
https://maps.googleapis.com/maps/vt?pb=!1m5!1m4!1i{zoom}!2i{x}!3i{y}!4i256!2m3!1e0!2sm!3i394091367!3m14!2sru!3sUS!5e18!12m1!1e68!12m3!1e37!2m1!1ssmartmaps!12m4!1e26!2m2!1sstyles!2zcy5lOmx8cC52Om9mZnxwLmM6I2ZmZjQ5ZjUzLHMudDoxfHAudjpvZmYscy50OjIwfHMuZTpnfHAudjpvbixzLnQ6NXxwLmM6I2ZmZjlkZGM1fHAubDotNyxzLnQ6ODF8cy5lOmd8cC5jOiNmZmZmZmYwMCxzLnQ6MTMxNHxzLmU6Z3xwLmM6I2ZmODI0ZTAwLHMudDoyfHAudjpvZmYscy50OjQwfHAuYzojZmY2NDVjMjB8cC5sOjM5LHMudDo0MHxzLmU6Z3xwLnY6b24scy50OjN8cC52Om9mZixzLnQ6NHxwLnY6b2ZmLHMudDo2fHAuYzojZmYxOTk0YmZ8cC5zOi02OXxwLmc6MC45OXxwLmw6NDM!4e0
RWT will create a simple texture that you can use to create splats.
Style for snazzymaps:
[
{
"featureType": "all",
"elementType": "labels",
"stylers": [
{
"visibility": "off"
},
{
"color": "#f49f53"
}
]
},
{
"featureType": "administrative",
"elementType": "all",
"stylers": [
{
"visibility": "off"
}
]
},
{
"featureType": "administrative.neighborhood",
"elementType": "geometry",
"stylers": [
{
"visibility": "on"
}
]
},
{
"featureType": "landscape",
"elementType": "all",
"stylers": [
{
"color": "#f9ddc5"
},
{
"lightness": -7
}
]
},
{
"featureType": "landscape.man_made",
"elementType": "geometry",
"stylers": [
{
"color": "#ffff00"
}
]
},
{
"featureType": "landscape.natural.terrain",
"elementType": "geometry",
"stylers": [
{
"color": "#824e00"
}
]
},
{
"featureType": "poi",
"elementType": "all",
"stylers": [
{
"visibility": "off"
}
]
},
{
"featureType": "poi.park",
"elementType": "all",
"stylers": [
{
"color": "#645c20"
},
{
"lightness": 39
}
]
},
{
"featureType": "poi.park",
"elementType": "geometry",
"stylers": [
{
"visibility": "on"
}
]
},
{
"featureType": "road",
"elementType": "all",
"stylers": [
{
"visibility": "off"
}
]
},
{
"featureType": "transit",
"elementType": "all",
"stylers": [
{
"visibility": "off"
}
]
},
{
"featureType": "water",
"elementType": "all",
"stylers": [
{
"color": "#1994bf"
},
{
"saturation": -69
},
{
"gamma": 0.99
},
{
"lightness": 43
}
]
}
]
Kind Regards,
Infinity Code Team.
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