1 (edited by AndroYD 2017-04-20 01:39:35)

Topic: Compass problem on vertical tileset map

Hello,
I'm having trouble with the compass when I'm using a vertical tileset map (rotating it 90° on X axis and 180° on Y axis, like a wall), the 3D marker is rotating in the wrong direction, as if the plane was still horizontal.
Please see attachment or link here to get an idea: http://i.imgur.com/WkJh8mB.gif
Is there any way to fix the orientation? I'm targeting low performance devices, so it's important I use tileset mode.

Post's attachments

Attachment icon OMapsVerticalCompass.gif 512.87 kb, 229 downloads since 2017-04-20 

Re: Compass problem on vertical tileset map

Hello.

Thank you for bug report.
We'll fix this in the next version.

Currently, you can easily work around this problem:
1. Rotate the camera instead of rotating the map GameObject. Simply place the camera perpendicular to the map.
2. Subscribe to OnlineMapsLocationService.OnCompassChanged and rotate the marker yourself.

Kind Regards,
Infinity Code Team.

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