Topic: Elevation bug?

I've noticed what appears to be a bug with the Tileset control's handling of elevation. It only appears to be working when I run in Unity if the Tileset is selected in the Hierarchy. If I've got anything else selected, it's just flat. Can you think of something I've done that might cause this behavior, or does it look like it's something on the back end?

Thanks!

Re: Elevation bug?

Actually, it's not just that. If I don't have it selected in the Hierarchy, the elevation never shows up. If I do, it shows up every other time- it'll show up once, but the next time I hit Run it doesn't. If I stop it and hit Run again, it does.

Re: Elevation bug?

Hello.

I just checked it. Everything works well.
Tileset has elevations, even if it is not selected in the hierarchy.

Honestly, I do not know what can cause a such problem.

Kind Regards,
Infinity Code Team.

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Re: Elevation bug?

Okay, I'll record a video and send you a link to it so you can see it reproduced.

Re: Elevation bug?

It occurred to me that it might have to do with the new code in Unity, as I'm running the 5.6.0f1 beta. I can't really go back and test it on the current release version, as my code now relies upon features not present in that version.

It's not keeping me from continuing, and the transition from ".0b" to ".0f" makes me think that it might see official release soon. Once it does, if it's still an issue, I'll check and see if you're still unable to reproduce the behavior, and if you can't I'll put together some demonstrations of it and see about maybe exporting a scene for you to use to test it on your end.

Thanks for the help!

Re: Elevation bug?

I just checked Online Maps in Unity v5.6.0f1.
Elevations works correctly.

Kind Regards,
Infinity Code Team.

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Re: Elevation bug?

Cool, thanks. I'll see about getting you something that'll either shed more light on the situation or allow you to reproduce it soon.

8 (edited by Alex Vertax 2017-03-20 10:27:32)

Re: Elevation bug?

Ok, I've got a stripped down project that's got a test scene which exhibits the behavior and the OnlineMaps asset. It's about 10MB.

There's a scene in the root called Map. Hit Play with the Tileset selected in the Hierarchy and it works fine. Hit Play with nothing selected, and it loads flat- until you click on it, at which point the elevation kicks in.

Link removed. If you want to send us a package, please use email.

Re: Elevation bug?

Video:
https://www.dropbox.com/s/eyofjrctkcrux … 1.mp4?dl=0

Perhaps this bug appears only on some platform.
What publishing platform do you use?

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.

Re: Elevation bug?

Thanks the note regarding how to send you packages. I didn't see an email address, but I can always just send you a link like that in a forum email.

Yeah, now I'm unable to reproduce it either, and I can't think of what I might have changed that did it.

As far as platforms go, I haven't seen it in the published app, just in the Unity editor. I'm running Windows 7 64bit and the most current beta, for what it's worth. If it pops up again, I'll let you know, but hopefully that's the last we'll hear of it. Thanks for helping me check it out.