Topic: Camera and Settings for Mobile

Hi
i created a new topic so it could help newbies like me. I bought your plugin, but i dont understand how i could change camera setting, i need a view like navigator apps, so:

1- How can i set min zoom?
2- How can i bring camera to user's marker without see a bully map?
3- What method do u recommend for the horizontal view considering im developing for mobile devices?
4- What map did you use for buildings? I'm using OnlineStreetMap, but buildings dont match with map
5- So what provider do you recommend for mobile devices?
6- What tile size do u recommend for mobile devices?
7- Could i change script's codes?

I'm sorry for all these questions but i need know how use your plugin to 100%

Re: Camera and Settings for Mobile

Hello.

1. OnlineMaps.instance.zoomRange = new OnlineMapsRange (10, 15);
Example:
http://infinity-code.com/atlas/online-m … ample.html

2. Unfortunately, I did not understand the question. Please rephrase it.

3. Tileset Control.

4. Only Tileset Control.

5. It does not matter.

6. Tile size? 256x256 only.
Or do you mean Tileset Width / Height (pixels)? In this case, you need to find the right balance between quality and performance. Everyone has their own understanding of what is best.

7. Yes, you can change the scripts as you want.
But in this case you will have problems with updates.
Online Maps are designed so you can change any behavior (almost) without code modification.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.

3 (edited by valerio.paventi 2017-02-09 18:02:37)

Re: Camera and Settings for Mobile

Thanks! and is there a way to set a range distance from users location to create dinamically buildings? now im using that settings with camera distance on 250 and its too slow, or a way to use occlusion culling on buildings

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Re: Camera and Settings for Mobile

Hello.

Unfortunately, there is no such possibility.

In Online Maps v2.6, we plan to remake the generation of buildings with the using of data from Mapzen. Theoretically, this should greatly increase the performance.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.

Re: Camera and Settings for Mobile

I write here without create a new post, so i have other questions:

1- How could i lock camera rotation's x-axis?
2- I would organize my 2D/3Dmarker in a DB and when the scene starts build db's markers list, bypassing the manual creation. Is there something i could use without change codes?

Re: Camera and Settings for Mobile

Hello.

1. Camera Rotation Speed X - 0.

2. OnlineMaps.AddMarker
http://infinity-code.com/doxygen/online … 2c552f7963
OnlineMapsControlBase3D.AddMarker3D
http://infinity-code.com/doxygen/online … 772d217de3

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.