Topic: Unity crash after Mono debugging
Hi,
Not sure if this is a bug or not. I am running on Mac OSx 10.11.5, Unity 5.3.5f, not sure how to tell what version of Online Maps I'm running. I will say I purchased this asset begging of November 2016.
Whenever I try to debug a script when in play mode Unity Editor, after tracing through the code I switch back to unity editor (from Mono) and unity instantly crashes. It happens every time, and in multiple projects/scenes.
Build platform is IOS and Tileset is map I'm using. The online map is created at runtime from a prefab in the Resources directory.
Any ideas? This bug makes it impossible for me to develop since I have to emulate the mobile device and trace through code in order to build my app.
Thanks.