Topic: Poor Resolution Tileset after cached it on mobile
Hi,
I use the code in http://infinity-code.com/atlas/online-m … ample.html to cache tile. Everything looks great until I re-Zoom in/out ( use Cached tile if exist ), I think maybe pixel resolution do the tricks but couldn't find a method to change Online Map Resolution (ex. map.width = max(Screen.width, Screen.height) with no luck)
Screen Shot below is my setting, please tell me if there is anything wrong.
#Q2
when my Android/iOS phone go offline, the Map appear fully gray.
My OverlayBackTexture start to show after I drag my Map. It seems that map.OnStartDownloadTile not being called before dragging. Any idea is appreciated !!
Thanks !!