Topic: Programatically change tilesetSize

Hi

I wrote a few code that programatically changed OnlineMaps.Instance.tilesetSize to make it larger.
But the mesh collider didn't grow bigger.

Is there any method that will make the map re-generate its mesh collider?

Re: Programatically change tilesetSize

I solve this myself.

Use Resize() function instead of directly update tilesetSize value.

I think this property should be set to readonly to prevent confusion.