Topic: High resolution elevation models
We have a 1 meter resolution elevation model of a reasonable area (205km^2). I have managed to hook up the elevation request interceptor example and load our data from a geo-server using WCS.
By default the resolution of the height map is limited to 32x32 shorts. With some hacking of OnlineMapsTileSetControl.cs I've managed to up this to 192x192 which looks a lot better but I am still running into the limits of 64K vertices in a mesh.
What I have done feels rather hacky. Is there a better way to do this? Also is there a way to split the mesh into more than one mesh so we can get better resolution?