Topic: 3D Marker not fully visible

Hi..
I tried to add a custom 3D Marker to the map but the marker is not fully visible. The half marker is under the map.

Steps to reproduce:
I used the example scene "Tileset" and added a standard capsule as default 3D Marker prefab with a scale of 100.
Now if i run the scene and press "N" for adding a marker, the marker appears but is only half visible.

Please, could you give me a hint what i am doing wrong?

Best,
Michael

Re: 3D Marker not fully visible

Hello.

You need to set up your the prefab, that the position (0, 0, 0) was at the bottom.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.

Re: 3D Marker not fully visible

Sound easy, but i am not able to find out how wink

Re: 3D Marker not fully visible

Create a new empty GameObject.
Add your prefab, as a child of GameObject.
Move up the inner GameObject to 0 was at the bottom.
Create a new prefab from the outer GameObject.
Use the new prefab for 3d markers.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.