Topic: Terrain juncture ?

Hi
I didn't find any answer, so if already asked, forgive me and please share a link.
I am using RWT for building large terrain with tiled textures. When I fly over the terrain, when approaching a tile the meshes are not exactly joined, the far one seems less "accurate" than the close one, you can see the juncture. And then when I get closer, they match. Is there a way (parameter I guess...) to manage this issue ?
PunBB bbcode test
PunBB bbcode test

Best regards, Phil

Re: Terrain juncture ?

Hello.

It looks as if your terrains have lost neighbors.
What version of RWT are you using?

I do not know why this happened in your case, but it can be fixed at any time. Just set the neighbors again.
https://docs.unity3d.com/ScriptReferenc … hbors.html

Kind Regards,
Infinity Code Team.

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