1 (edited by YanaAzur 2017-11-27 15:03:18)

Topic: Online Maps doesn't work with Unity 5.5.1f1

Last Friday I've purchased Online Maps asset. On the asset page written that it supports Unity v4.6+, Unity v5+. My application works with old cardboard asset, because my AR application uses cardboard prefab for head tracking, but built-in cardboard in Unity 2017 turns off head tracking when VR mode is off. So, I build it with Unity 5.5.1f1.

I have tried all stable versions of Online Maps asset (2.5.2.1 - 2.5.22.1), but all of them shows World map tiles instead of required map tiles in Unity 5.5.1f1 Editor. And all apk I have build with Build or Demo scenes from Online Maps/Examples for Android shows the same image (but with no traffic layer) on my Samsung Galaxy S7 Edge.

Is it possible to use Online Maps with Unity 5.5.1f1? Which version do I need to use? What do I need to do to make it works?

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Attachment icon bug.jpg 353.62 kb, 288 downloads since 2017-11-27 

Re: Online Maps doesn't work with Unity 5.5.1f1

Hello.

Online Maps was tested on all stable versions of Unity Editor (4.6 - 2017.2).
I just rechecked the map on Unity v5.5, and it works correctly.
If necessary, I can install and check it on Unity v5.5.1, but most likely the problem is in something else.

Which provider of tiles do you use?
It looks like you are using "Provider-Custom" and an incorrect URL.

P.S. I strongly do not recommend you to use Unity v5.5, because:
http://forum.infinity-code.com/viewtopic.php?id=332

Kind Regards,
Infinity Code Team.

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Re: Online Maps doesn't work with Unity 5.5.1f1

Alex Vertax, thank you for the reply.

I have solved this problem. I wrote my own head tracking code, and have moved my project to Unity 2017. There OnlineMaps looks working well smile

Regards,
Yana