Topic: Polygon background not drawing

In your DrawingAPI_Example, you draw a polygon with a background color of white. That is not showing up. I am using Unity 5.5.

Re: Polygon background not drawing


You use Tileset, right?
This problem is described in the documentation, and most likely will never be solved.
The problem in triangulation of complex surfaces.

You have three ways:
1. Use the «Drawing to texture» mode. In this mode filling works correctly.
2. OnlineMapsTileSetControl.drawingMode = OnlineMapsTilesetDrawingMode.overlay.
But I do not recommend using this way. You get a huge performance degradation.
3. Make your own drawing API. It's pretty easy.

Kind Regards,
Infinity Code Team.

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