Topic: Mesh to Terrain

hi There
I have just started using Mesh to Terrain and want to know how do I keep the edges of the terrain sharp and not smoothing off.
I am importing a DTM created from 12d and then exported out a fbx.
Can someone please help

Re: Mesh to Terrain

Hello.

Unfortunately, I did not understand your question.
Please rephrase it.

Kind Regards,
Infinity Code Team.

uContext is Editor PowerPack (more than 50 tools) that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features, corrects and improves the editor’s built-in behaviors. Click here to download uContext Basic for free.

Re: Mesh to Terrain

okay I'll try explain.
I have import a mesh of a building pad that is flat and then it has a batter angle down of say 45 degrees. After I run the mesh to terrain this angle becomes more of a circular fillet ie rounded.
It might help if I attached an image but I don't know how

Re: Mesh to Terrain

Turn off «Use smoothing of heightmap».

To attach images, click «Post reply», or email us «support@infinity-code.com».

Kind Regards,
Infinity Code Team.

uContext is Editor PowerPack (more than 50 tools) that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features, corrects and improves the editor’s built-in behaviors. Click here to download uContext Basic for free.