Topic: Change marker at run time with playmaker

I need to change the marker in the Online Maps Location Service (Script) when a button is pushed. As i grab the game object from a array list need to do this from a playmaker command.

Re: Change marker at run time with playmaker

Hello.

New action to get instance of Location Service marker is attached.
Use the «Change 2D marker Texture» action, to set a new marker texture.

Post's attachments

Attachment icon GetLocationServiceMarker.cs 1.05 kb, 299 downloads since 2016-10-12 

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Infinity Code Team.

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Re: Change marker at run time with playmaker

I am using a 3d marker, so changeing 2 d texture would not work need grab prefab from resource folder. sorry should of said 3d marker in original post.

Re: Change marker at run time with playmaker

If you are using 3d markers, you can have your own scripts / actions on marker GameObject.
Wrap 3D marker in new empty GameObject, and you can change the internal GameObject as you want.

Kind Regards,
Infinity Code Team.

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