Topic: Set Marker Alive even outside tile size
Hi I really need help regarding how can I set a marker even if its out of range of tileSize
currently when it out of range you are just setting it on the corner. is it possible to map it?
I need it because i have a Spot that has a very big collider that is very important to our project
i can already make object active even if its outside.
but im getting abnormal transform value
if ( OnlineMapsControlBase.instance is OnlineMapsTileSetControl)
{
px = -api.tilesetSize.x / 2 - (px - 0.5) * api.tilesetSize.x;
pz = api.tilesetSize.y / 2 + (pz - 0.5) * api.tilesetSize.y;
}
else
{
Vector3 center = bounds.center;
Vector3 size = bounds.size;
px = center.x - (px - 0.5) * size.x - api.transform.position.x;
pz = center.z + (pz - 0.5) * size.z - api.transform.position.z;
}