Topic: Mutiple terrain editor
Hi Alex.
I'd be willing to pay a good amount of money to be able to edit the terrain heightmap and textures resolution of my 7,200 terrains at once.
Is this posible?
You are not logged in. Please login or register.
Infinity Code Forum → Feature Requests → Mutiple terrain editor
Hi Alex.
I'd be willing to pay a good amount of money to be able to edit the terrain heightmap and textures resolution of my 7,200 terrains at once.
Is this posible?
Hello.
Please describe your request in more detail.
Sorry Alex.
Wrong thread. I'm talking about Real World Terrain. I have a very large terrain grid of 120 x 60 terrains. To make it posible, I generated it in a very low resolution. Now I have to "regenerate terrain" and "regenerate textures" one by one. I listen that is posible to edit multiple terrains from Unity 2019? Not sure but, is there any possibility to also edit/regenerate the:
.baseTextureResolution;
.controlTextureResolution;
.detailResolution;
.detailResolutionPerPatch;
.heightmapResoltion;
of multiple terrains at once?
Thanks,
Joan
There are three ways to regenerate terrains and textures:
1. Real World Terrain Container / Regenerate - will regenerate all terrains.
2. Real World Terrain Item / Regenerate - will regenerate one terrain.
3. Real World Terrain API - allows you to automate regeneration and implement custom behavior.
Example: https://forum.infinity-code.com/viewtopic.php?id=1447
I love you. I really do but, I'm mising something.
On the Automator, what kind of parameters do I have to set?
I guess it should use the terrain index of the grid ordered from bottom left to top right. See pic. Isn't it?
I tried also following the order in the hierarchy. In both cases I have a null reference error on the item.
Is a different kind of parameter what I should be use?
Sorry for boder you. Probably a silly mistake.
Thanks,
Joan
I made another example for you (attached).
I hope it will be clearer now.
Look at lines 45 and 49.
It works smoothly.
I'm crying... not really but I should have paid for this.
Thank you very much Alex.
Nope
I don't think I should ask for money for such a small modification of an existing script, so take it as a gift.
It is possible that this script will also be useful for other people looking for ways to automate.
Infinity Code Forum → Feature Requests → Mutiple terrain editor
Powered by PunBB, supported by Informer Technologies, Inc.