Topic: 3d Buildings Mesh Generation
Just starting out with your maps and it looks great so far. May I ask a couple of questions
1. Is there a way to trim buildings mesh to map boundary ?
2. After changing buildings material in the inspector , some of the buildings still have strange appearance.
3. How does buildings parameters work. OSM will provide building heights , what floor Height and Min building Height control?
Are these just in case when OSM does not have data?
4. Last one. What ever I do buildings generation seem very slow. Is there a way / hack to speed it up. Maybe after the user found a location I can cache the mesh data in the background ?
I saw you got a buildings cache script. May I have it, please? I have sent email to support.