Topic: Save 3D markers with script during runtime

As my topic, is it possible for us to save the state of the 3D markers so I don't have to add the 3D markers every time I start the game? I am actually adding additional buildings into the map tile as a 3D marker and I hope that these buildings can be permanently added to the hierarchy. Thank you!

Re: Save 3D markers with script during runtime

Hello.

Example:
https://infinity-code.com/atlas/online- … ample.html

Kind Regards,
Infinity Code Team.

uContext is Editor PowerPack (more than 40 tools) that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features, corrects and improves the editor’s built-in behaviors. Click here to download uContext Basic for free.