Topic: Setting marker color at runtime?
I have seen there is a way to "get colors" from OnlineMapsMarker. What are these colors about? More generally, is there an easy way to apply a color on marker textures (at creation? at runtime?), similarly to what can be done with UI ImageRaw and Image? If not, i could probably go with something like that. https://gamedev.stackexchange.com/quest … -texture2d
Context: I m working on a theme-able interface in a flat design approach, to allow many themes to be designed for many contents of different origins. So for the UI side, i m using greyscale sprites, and just apply a color on top of them, and the result is fine. Would be great if i could extend this approach to onlineMaps markers.