RWT generates a fixed terrain and texture state.
Google Earth and Google Maps are dynamic solutions, and it is not correct to compare them with RWT.
RWT and Google Earth / Maps simply work in different ways, which have their own advantages and disadvantages.
It is more logical to compare Google Earth / Maps with Online Maps (our other asset), but not with RWT.
An important note before I explain how to improve texture quality:
For the USA, no any other source has the same quality of souce data as Google.
When all other sources have tiles of maximum 20 zoom levels, Google Maps has up to 23 zoom levels.
The difference is 3 zoom level, means the difference in quality is 8 times.
You have several ways to increase texture quality:
1. Increase the size of the generated texture and / or the number of terrains.
2. Use a custom shader (such as Relief Terrain Pack). This will give you awesome close-range detail, even when the source data doesn't have it.
3. Generate Terrain Layers instead of texture using RWT, third party assets or manually. This can give you a visual quality that easily beat Google Earth / Maps.
Kind Regards,
Infinity Code Team.
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